AI Insights · Timothy · January 2022
Top Cooking Games on iOS in Europe Q4 2021
Discover the performance of the top 5 cooking games on iOS in Europe for Q4 2021, including trends in downloads, revenue, and active users.
The fourth quarter of 2021 saw notable performances from the top 5 cooking games on iOS in Europe. Here's a closer look at their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. exhibited strong weekly revenue, peaking at around $110K in the last week of December. Weekly downloads were highest at the beginning of October with approximately 92K, before fluctuating and ending the quarter with 79.6K. Weekly active users showed a significant increase, starting at 219K in late September and reaching 362K by the end of December.
Cooking Diary® Restaurant Game by Mytona Limited saw its weekly revenue peak at about $92.6K in early December. Downloads reached their highest point in mid-November at 24.8K, then declined to 6.9K by the end of the quarter. Active users started at 164K in late September, slightly decreasing to around 129K by the end of December.
My Cafe — Restaurant Game, published by Melsoft, had a varied revenue trend, starting at around $59.9K and peaking at $79.2K in the week before Christmas. Downloads steadily increased, reaching 20.4K in the last week of December. Active users fluctuated but ended with a slight increase from 85.7K to 89.9K.
Cooking Fever: Restaurant Game by Nordcurrent UAB experienced a peak in weekly revenue at around $58.6K in the final week of December. Downloads were highest in the same week, reaching 51.9K. The game maintained a strong user base, with active users growing from 313K in late September to 364K by the end of the year.
Bingo Frenzy™-Live Bingo Games from VERTEX GAMES PTE. LTD. had a notable peak in weekly revenue around Christmas, reaching approximately $34.3K. Downloads were relatively low compared to other games, peaking at 2.6K in early November. Active users hovered around 14.5K at the start of the quarter and ended at about 13.9K.
For more detailed insights, visit Sensor Tower.